LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := UnityCPlugin
LOCAL_ARM_MODE  := arm				# full speed arm instead of thumb
LOCAL_ARM_NEON  := true				# compile with neon support enabled
LOCAL_LDLIBS    := -llog -landroid
# OpenGL ES 3.0
LOCAL_LDLIBS := -lGLESv3
# GL platform interface
LOCAL_LDLIBS += -lEGL
LOCAL_CFLAGS    := -DANDROID_NDK

LOCAL_SRC_FILES := \
../src/cplus.cpp \
../src/c.c

include $(BUILD_SHARED_LIBRARY)